Big QoL Update!





Good news people!
After listening to everyone’s feedback, I’ve sped up the end-of-round animation and added an option to fast-forward it. You can also now switch between Windowed, Fullscreen, and Exclusive Fullscreen (whatever that means).
I’ve also updated how the Harvester switches between Harvesting and Killing modes. It now only toggles with right-click or spacebar, not left-click. Left-click was causing accidental switches while navigating menus, and some players thought it was meant to be a spam-action instead of a simple toggle
That’s all for now! I’m focusing on more quality-of-life improvements, bug fixes, and slowly working toward version 2.0 of the demo. After that, the full release! Development will be a bit slow since this is a side-side-project, so if you want to keep me motivated, make sure to wishlist the game on Steam and drop a rating or comment on Itch :)
See ya!
Files
Get Let It Consume
Let It Consume
A short, active incremental game about leading a dark cult.
| Status | Released |
| Author | aidannieve |
| Genre | Simulation |
| Tags | Clicker, Idle, Incremental, Pixel Art, upgrades |
| Languages | English |
| Accessibility | Color-blind friendly, High-contrast, One button |
Leave a comment
Log in with itch.io to leave a comment.